Awards are handed out to crew members who exhibit exemplary behavior in a specific area. Both good in character and out of character actions are rewarded.

Below are descriptions of each award. There are three general categories: End of Mission Awards, Performance Awards, and Recognition Awards.

'End of Mission Awards' are awarded automatically based on specific criteria that is met each mission.
'Performance Awards' are awarded for oustanding performance in a certain area.
'Recognition Awards' are awarded for character attributes.

End of Mission Awards[Back To Top]

Advanced Service Award

Awarded OOC to members who have been on the ship for one year or longer. Each full year receives a star. The example to the left displays three years of service.
 

Service award

Awarded OOC to members who completed the sim from beginning to end. An LOA or AWOL must have been less than 1/4th of the sim's total time. Each completed sim receives a notation.
1 sim 2 sims 3 sims
4 sim 5 sims 6 sims
7 sim 8 sims 9 sims
10 sim 11 sims 12 sims

Away team service

Awarded IC to every member who served on an away team during the sim. Character must have been part of an entire away mission to qualify (that is, not AWOL or LOA for a significant amount of time during the away mission). Each complete away team mission gets a notation. The example left shows the first notation for one full away team service. Each one receives an additional notation (slash).

Purple Heart

Awarded IC to any character that receives a substantial injury during a sim. Injuries must not occur due to personal affliction or stupidity, or be caused by the GM for any other reason than progression of the sim. Two types can be awarded:

Purple Heart for Duty

Awarded for a substantial injury during the normal course of duty.

Purple Heart for Combat

Awarded for a substantial injury during combat situations, or a substantial injury inflicted by an enemy.

OOC Helper Star

Awarded OOC to any player who showed exceptional help OOC to other players.

Good Posting Etiquette

Awarded OOC to all players who demonstrated proper posting etiquette by the end of the sim.

Performance Awards[Back To Top]

A role player may not receive more than one of the following three awards per sim. The following three awards may only be awarded once per sim.


Best Poster

Awarded OOC to one player who has stood above the others in posting quality. The player must demonstrate superior posting skills to anyone in the crew, must have actively engaged himself in the storyline and pushed it forward progressively, must have showed advanced creativity and descriptiveness in posting, and must have properly followed all the etiquette guidelines.

Most Improved

Awarded OOC to the player with the most improved posting skills. Posting skills include etiquette, sim interaction, creativity, and descriptiveness, as well as a proper use of spelling and grammar. A significant increase in posting skill must have been observed.

Best Character Development or Self Sim

Awarded OOC to the player with the best character development and/or self side-sim. This award is based on creativity, with the storyline or character development being an entire series of posts that goes above and beyond current standards of creativity in posting.

Outstanding Department Service

Awarded IC or OOC for exceptional service to one's department. The actions of the player must go above and beyond the call of duty, with an influence specific to their department. Six departments eligible:

Command

Counseling

Engineering

Medical

Science

Security

Outstanding Leadership Ability

Awarded OOC or IC for demonstration of outstanding leadership ability that goes above and beyond what is expected of the character.

Outstanding Ship Service

Awarded OOC or IC for exceptional service to the ship. The player's actions must go above and beyond the call of duty, with an influence to the entire well being of the ship.

Outstanding Service to the Mission

Awarded OOC or IC for exceptional service to the mission (or sim). The player's actions must have significantly and positively affected the mission (or sim) in such a way that the mission would not have progressed properly without them. Such actions must also have been above and beyond the call of duty.

Engineering Achievement

Awarded IC to any character who has made a significant invention during the course of the sim. Such an invention must be replicable and generally useful to the Federation.

Scientific Achievement

Awarded IC to any character who has made significant progress with a scientific investigation during the course of the sim. Such an investigation must come to a significant conclusion to the scientific community.

Picard Discovery Award

Awarded IC to any character who has made a significant discovery during the course of the sim. The discovery must have wide spread implications, or be so unique as to merit an award.

Recognition Awards[Back To Top]

Academics

All officers have gone to the Academy, but some have excelled. The first level of this award is given to:
1. All who have shown proactive interaction within their department of the Genesis in side-sim & the main sim regularly.

The second level of this award is given to:
1. All who have completed an STF Academy course OOC.
2. All who have led the department on the Genesis for a substantial amount of time in a proactive way as Department Heads.
3. All who have shown proactive interaction within their department of the Genesis in a side-sim & the main sim regularly for a year or more.
First Level:
Command

Counseling

Engineering/Ops

Medical

Science

Security/Tactical
Second Level:
Command

Counseling

Engineering/Ops

Medical

Science

Security/Tactical


Bridge Training

All personnel have basic bridge training, but some require or have learned how to operate a bridge further. Two levels: Advanced and Command.


Diplomatic Training

All personnel who have advanced diplomatic training receive the first level award, all who have achieved a diplomatic victory in a sim receive the second level award.


(...)

Language Notations

One notation for each language other than Federation Standard and the character's native language.


Medic Training

All non-medical personnel who have completed Field Medic training. Available levels: Primary and Advanced.



(...)

Piloting Proficiency

Every officer learns basic flight control, but some train further. Each has its own notation. Available levels: Level I (small ship piloting) Level II (starship piloting) Level III (advanced starship piloting [helmsman]) Level IV (advanced small ship piloting [fighters]).




Weapons Proficiency

Every officer has basic weapons proficiency, but some train further. Each level has its own notation. Available levels: Level II (all hand-held weapons proficiency) Level III (excellence with hand held weapons) Level IV (sniper qualification/advanced starship weapons) Level D (demolitions expert) Level M (martial weapon proficiency).